A Conversation with Rhianna Pratchett

Posted under Heavenly Sword by ninjawanda on Saturday 8 August 2009 at 21:48

Long interview with Rhianna Pratchett over at Gamasutra. Here are the parts about Heavenly Sword.

Moving to specifics a bit, the character of Kai in Heavenly Sword is unconventional and eccentric — a lot of that is conveyed through her animation and character design as well as her dialogue. Can you talk about that interplay?

RP: Kai’s visuals came first and then it was all about breathing life and motion into her avatar. We wanted her to be quite feline and playful in her movements as a contrast to the heavy brutality going on around her and her subsequent detachment from it all. That’s also a sense that she may be cavorting with, or even speaking directly to, something that can only be seen by her.

It’s always tricky when you’re dealing with a younger character (although Kai’s mental state is a fair bit younger than her physical state) that they don’t become annoying. There’s a fine line between cute and weird and just plain irritating. I think it actually helped us that we didn’t use a child actor to play her. Given that she’s actually pretty violent, it could have been… complicated.

Kai was probably the most challenging role in the game and consequently I spent quite a while talking to Lydia Basksh (the actress who both voiced and acted Kai) about the character, her past and her journey during the game.

Lydia was able to capture Kai’s layers brilliantly; her resilience, determination to hold onto lost innocence and her sheer devotion to her adopted sister, Nariko. I’ve always maintained that in some ways Heavenly Sword is a love story. It’s just not a love story about a boy and girl, but one about sibling love.


And can you talk about the storytelling functions of characters that are left-of center in game stories?

RP: What I think worked well for Heavenly Sword was that from a narrative point of view, we didn’t waste characters. We had a small cast but they were all tightly wound into each other’s lives. One of the themes of the game was about the sometimes screwed-up nature of familial relationships. Initially it was demonstrated through Nariko’s relationship with Shen, as both daughter/father and student/teacher, and her bond with Kai.

It’s then reflected and distorted in Bohan’s volatile (and equally problematic) relationship with his son Roach and the childish machinations of his generals, Whiptail and Flying Fox. In Whiptail’s case she is instrumental in sending the relationship between Nariko and Shen spinning out of control, tearing the two characters apart, whilst Flying Fox is a predominant player in Kai’s story.

I think NPCs (although Kai was a lot more than that) can be vitally important for highlighting story themes and important traits in both protagonists and antagonists. They really are the narrative pillars of a game world.

Thanks to Portent of Doom for the heads up.

Picspam! – Best of Cosplay

Posted under Heavenly Sword by ninjawanda on Saturday 13 June 2009 at 20:47

Here are a my favorite Heavenly Sword cosplays, this includes some Kai’s, Nariko’s and 1 Whiptail. Most of these are taken from Cosplay.com and google. Click on the name of the cosplayer for a link to to their webpage (if available).

Click for them pics!

Picspam! – Fan creations

Posted under Heavenly Sword by ninjawanda on Friday 5 June 2009 at 20:11

Picture time! I figured since there’s no news atm I’d throw in something else for you to view. Here’s lotsa fanmade artwork found on DeviantArt. I know there’s lots more but these are my personal favourites. Click on pic to view in large size and link to the rightful owner’s page. Enjoy!

PICTURES UNDER THIS CUT

LBP's Heavenly Sword mini-pack available now

Posted under Heavenly Sword by ninjawanda on Friday 24 April 2009 at 09:20

The latest new arrival for Media Molecule’s Little Big Planet is the Heavenly Sword Mini-Pack. Available for $2.99, the Heavenly Sword pack includes costumes and stickers from Ninja Theory’s PS3-exclusive action adventure of the same name.